Wednesday, August 21, 2013

Summer Concept Work, 2013

Aah, that new blog smell. Fresh digital ink, waiting to be spilled. Well, let's not waste time! To start things off, and christen this blog with its first post, is some concept work I challenged myself with over the summer.
The idea was to create factions, sum up their design in two shapes, and design three mobs and a page full of weapons on those shapes. The two factions I came up with were the Empirical Empire and the Brillig Collective (or Slithy Toves, depending). I started off in my sketchbook, working in ink and watercolour, and took what I thought were the stronger weapon designs and painted them in Photoshop.


 The Empirical Empire
The Empirical Empire is defined by the circle and the equilateral triangle. Most commonly manifesting as a circle within a triangle, these symbols described the work done within the empire itself: a triangle pointing upward denotes the pursuit of wisdom, and a triangle pointing downward speaks of a more warlike disposition. Some of the weaponry pictured here shows the wisdom triangle; it is safe to assume those with that mark are used for ceremonial purposes rather than engaging in combat.
The Empirical Empire itself seeks to know everything it sees. Through its upward and downward gaze, the Empire desires to know the land and the sky, and will use any means to gain this knowledge.

 The Brillig Collective
The Brillig Collective is an oddball conglomerate of outcasts and entrepreneurs,  hard-working farmers and quick-thinking engineers. Their symbols are the half-circle and the rectangle, often placed on top of one another to either look like the mushrooms of the Slithy Swamp or the trowels they use to dig through the loamy soil gathered in pits around the massive trees. As they are not a primarily combative group of people, their weapons comprise of re-purposed engineering and farming tools.
The Brillig Collective seeks to unite people under a banner of dirt, making us all one and the same amidst the mushrooms and trees of the Slithy Swamp. In work, we are all the same.

I also did a quick paintover of one of the Brillig Collective's tree communes.
If I had time, I might do more factions. I imagine this as some sort of RTS game, pitting each faction against each other on different turfs and seeing what happens.

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