Hey! So I haven't posted in a while (we're still doing a lot of iterations on our boardgames, a lot of playtesting and working out kinks) so I thought I'd post some work from my other class, 3D Animation! We're all working together to make individual levels that reflect a concept, and the one for our class is that of a Chinese-styled fishing village in the mountains. We model everything modularly and throw it together in UDK to create constructs and go from there.
To start off with, we did a lot of architectural buildings, so our levels look a bit sparse. Here are some screenshots of the block outs I made using my modular kit:
Obviously I'm going to have to tweak around some things and throw in some props, but that's what we're working on now! I'll post those up once I'm done.
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