Wednesday, September 10, 2014

DA: DFG Assignments: Design Lab 1!

So among all the other courses I'm taking this semester, the newest one is Drawing for Game Designers! This is the first real drawing/designing course that's part of the core GAD curriculum-- the other drawing classes were for the Media group as a whole. Now it's time for some real GAD Designing! Whoohoo!
The first assignment we had was the first part of our Design Lab, which is an introduction to character design. Working from doodles, silhouettes, and textures, we sought to come up with exciting, colourful character designs that would engage the viewer. Here's my work for this assignment:
 I experimented a bit with the silhouettes: some are made with Alchemy, some traditionally with a Sharpie, and others still with the selection tool in Photoshop.
 The Force Fit assignment was where we had to fit two of three words together three different times in three separate designs. As you can see, I got Rugged, Clydesdale, and Ice Cream Truck.
 Here's some designs from my silhouettes and doodles:
and the final roughs, seven of which I'll go on to fully render!





No comments:

Post a Comment