Here's a bit of a post-mortem from my latest Drawing for Game Design class! The idea was to design a workshop space, something where the use was clearly articulated through props and layout. I decided to group up with some friends of mine and design an Art Nouveau-style restaurant set in space. I thought the juxtaposition of sumptuous turn-of-the-century frills to the austere necessity of sci fi was a fun thing to play around with! I got the lounge, where you would go before or after dinner to wait for your reservation, drink aperitifs, play chess, read newspapers, and hold more intimate meetings in the little alcoves.
Now to take this into 3D!
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